What is MetroCity?

MetroCity is Micropolis for the Windows Phone.

Micropolis is the name for the open-source version of the original SimCity, designed and written by Will Wright, and released in 1989 by Electronic Arts / Maxis.

It is one of the oldest and greatest city-building games that sparked the launch the genre of simulation games.


Introduction to Micropolis

Enter Micropolis and take control. Be the undisputed ruler of a sophisticated real-time City Simulation. Become the master of existing cities such as San Francisco, Tokyo, and Rio de Janeiro, or create your own dream city (or nightmare slum) from the ground up.

Whether you take over an existing city or build your own, you are the Mayor and City Planner with complete authority.

Your city is populated by Sims — Simulated Citizens. Like their human counterparts, they build houses, condos, churches, stores and factories. And, also like humans, they complain about things like taxes, mayors, taxes, city planners, and taxes. If they get unhappy, they move out; you collect fewer taxes, the city deteriorates.


The Goal of Micropolis

The main goal of Micropolis is for you to design, manage and maintain the city of your dreams.

Your ideal place to live may be a bustling megalopolis, lots of people, lots of cars, tall buildings: high-energy, high density living. Or it may be a small rural community, or a linked group of small communities providing slow-paced country living.

As long as your city can provide places for people to live, work, shop and play, it will attract residents. And as long as traffic, pollution, overcrowding, crime or taxes don’t drive them away, your city will live.


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